Thursday, May 15, 2008

Questionnaire

Please send your answers to me by either leaving them in a comment here, or emailing me at spannadan@hotmail.com

1.
Age
2. Sex

You will need to look at this selection of images Link

Please answer the following questions with the scale:
1 = Strongly Disagree
2 = Moderately Disagree
3 = Neither Agree or Disagree
4 = Moderately Agree
5 = Strongly Agree

Please put the number of the question, followed by your choice of answer. (e.g. 3. 2)

3. High definition characters improve gameplay.
4. Pixellated game characters make games more fun.
5. Realistically proportioned characters are important.
6. Computer game characters have become less aesthetically pleasing with the inclusion of realistic modelling.
7. 2D characters are childish compared to 3D characters.
8. A game is only good if the character design is realistic.
9. People only play games where they play as beautiful characters.
10. The limited colours of early sprites such as artefacts 1 and 2 degrade its value.
11. Realistically modelled eyes are important.
12. Lighting of the character is important.

Please answer the following questions with a sentence.

13. What is your favourite example from the picture, and why?

14. Please write down the order from favourite to least favourite using the number above the picture (e.g. 362415)

15. Do you prefer pixel art or 3D art?

16. Do you have a favourite game character? If so please write the name of the character and state why you like the design of that character.

3 Comments:

Blogger Unknown said...

This comment has been removed by the author.

5:01 pm  
Anonymous Anonymous said...

1.23
2.male
3.1
4.1
5.1
6.4
7.2
8.1
9.2
10.2
11.1
12.4
13.2, because the artist has managed to convey a solid concept wheras the more next gen examples dont look quite up to next gen game quality and arent very interesting aesthetically in silhouette or style.
14.236541
15.3d art
16.dont have a favorite, alot of games are played first person anyway so the characters identity isnt so important, its the non players and environments who are more important to gameplay in alot of cases.

5:03 pm  
Anonymous Anonymous said...

1. 26
2. Male
3. 1
4. 1
5. 1
6. 1
7. 1
8. 1
9. 1
10. 1
11. 1
12. 4

Please answer the following questions with a sentence.

13. 3. There's enough substance there to convey a specific character and to be aesthetically pleasing. The lower pixel ones are not defined enough to accomplish this for this character, and the 3d ones aren't executed well enough to portray the character as cleanly as in the high-pixel one.

14. 312654

15. I like them both in general, but the current generation of 3d art (Unreal 3, etc) is at a good level right now, where there does not seem to be any major compromise between style, quality, and technical limitations. (Earlier 3d art, from PS1/N64 to PS2/XB/GC always seemed a little cramped to me.)

16. Kirby. He's fairly simple visually, he's never given dialogue or attributed definitive thoughts or emotions (so his portrayal never contradicts my own thoughts/feelings as a player during the games he appears in), and most importantly, he's got a versatile set of actions and ways to interact with his environment that exceed those of any traditional humanoid character (so he's fun to play as).

7:26 pm  

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