Thursday, May 01, 2008

5th Artifact

Ive finally finished my 5th, after learning a few lessons in the art of UV from Andy I'm pretty comfortable using 3ds Max after moving from Maya. I'm pretty happy with the result, after a bit of research and decision making I found out that apparently the model for Master Chief from the first Halo game was 2000 polygons, so I decided to aim for this. I made this model differently from the others as in that I had to model already, my sixth artifact (or it will be when I have UV'ed it) and I took out enough polygons to meet the 2000 limit and still keep a recognisable shape. I also Rigged and posed it, which I want to do more of, I'm getting that hang of that slowly... next step animating.

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